comes in a myriad forms and are available in every corner of Terra. From specially grown cousins of tobacco that relax, calm, and relieve pain, to powders, pills, and liquids that do everything from relieve pain to produce vivid hallucinations, they are a pall upon the average citizens of the world. Some of the substancesContinue reading “Mind-Altering Substances”
Author Archives: writtenworldofterra
Krezdiv
home of the Corelon Zepheroth, Guildermaire, and Bethsaille, it is the most magically advanced country in all Terra. It boasts the most bountiful harvests of corn, wheat, oats, and barley. They also produce large amounts of sugar cane and maple syrup. Nearly half of all their production is exported. They are also known for theirContinue reading “Krezdiv”
Nestapor
is home to Prince Glaive, and a Nordic-based culture specifically with regards to horses, in and out of battle. Their cavalry is second to none and has been so since ancient times. The country is almost exclusively grass and farmlands with the rolling hills of Rhaedon as its border against the White Scorched Desert ofContinue reading “Nestapor”
Adamar
is the origin of the once-great pyromancy tribes. It’s also the only desert in all Terra and makes up the entire country. It’s flanked on the southeastern border by the Sol’s Spine Mountains and the southwestern border by the hills of Rhaedon. There are strong Egyptian, Arabic, and Turkish influences on the culture of theContinue reading “Adamar”
Ni-Shan
is the island nation where the goddess Jade established her favored style of martial arts. Its culture is similar to that of feudal Japan. Traditionally, and since the beginning of time, the country was ruled by a hereditary emperor and his samurai general. Each province was ruled by a lesser lords who answered to theContinue reading “Ni-Shan”
Morgath
the northern most country on Acleron. At the start of the series, it is overrun by monster hordes and ruled by the bloodmage Roan Wolfoak. The people of the land do their best to avoid the death and destruction wrought by the evil beings. Historically, the country was known for its cold, rocky, and mountainousContinue reading “Morgath”
Dorath
home of the dwarves is a land of mountains and hills. While they sustain some farming (mostly growing grain and raising meat animals) to provide for the population with little trade needed, they focus much of their time and effort into fermenting beverages, mining ores and gems, crafting incredible items from their mining, and noContinue reading “Dorath”
The Free Lands
home of the Vahkahran, the wild and nomadic tribes similar to Mongolians, and the independent city-states. This land is mentioned briefly in the first book but is truly introduced in the second. Mostly grasslands, but with a few rolling foothills leading into the Andalie Mountains, and a small forest along the northwestern coast, it boastsContinue reading “The Free Lands”
Glendar
home of the elves, where the entire series begins. It is the largest and most ancient forest in all Terra. While there is some grassland near the coast and occasional clearings scattered throughout, it is the forest home to both high and wild elves. This is the place many refer to when they speak ofContinue reading “Glendar”
Cynsely
is the island nation where the rest of Terra comes to learn more about medicine. They are the only true democracy. While not the most magically advanced, they are a beacon for learning, a leader in civil engineering, and the home of the greatest shipwrights known through all the world. Waxing Moon Cove is theContinue reading “Cynsely”
